Hello guys, BETA 5 upcoming this weekend! 31.01.2026-01 . 02.2026
Changelog UPDATE 1 [BETA 5]
- Added PostProcess Shaders (config.ini) and new Tab in Option Panel with config in real-time
- Added Music config in Option Panel
- Item Market “My Sales” now requests the correct list (type 12) and refreshes periodically; “My Sales” is filtered by account+character name on the DataServer to avoid cross‑character bleed.
- Guild join now checks actual guild status instead of name‑slot, fixing false “not guild master” rejects.
- Quest System detail panel refreshes on quest updates (real‑time).
- Guild Upgrade auto‑refreshes on action (real-time).
- Inventory Extension Item Stack destination index fixed (was using wrong index gate).
- Interface Classic resolution change: prevented override of char/inv button positions that was shifting two icons.
- Set effects light fading sometimes: use gl_BaseInstance when available across instanced vertex shaders to prevent wrong instance data.
- Inventory + Inventory Ext + Jewel Bank render models jewels dupplication fixed
- Reload Monster sometimes freezing fixed, it was conflict with UI
- Added Character Class x Class Reflect Rate Settings
- Added Monster Common Settings and Top Hit Damage
- Added show Zen/Coins in Trade UI
- Added Korean, THAI and other languages support in Guild/Nickname [DataServer.ini]
- Added Boss Healthbar
Release of UPDATE 1 [BETA 5], will be the last of promoted files free!
Rest is for Us, Premium Members đź’—