π PROJECT OVERVIEW
This project is a custom-developed MU Online Server Emulator based on a fully
DATA-driven and modular architecture βοΈ
All core systems are controlled via external configuration files, allowing fast
customization, easy balancing, and future expansion without recompilation π§
The emulator is designed as a solid foundation for long-term servers, custom
gameplay concepts, and professional MU Online projects π
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π₯ HOT FEATURES π₯
β Quest System
β Item Rank System
β Reset / Grand Reset System Panel
β Guild Upgrade System
β Item Market System
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πΊοΈ QUEST SYSTEM
A complete server-side quest system with full configuration support π§©
Key features:
β Multi-episode quest structure
β NPC-based quest handling
β Kill and item-based objectives
β Configurable rewards
β Unlimited quest expansion
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π ITEM RANK SYSTEM
Advanced system for item progression and classification π
Key features:
β Rank-based item levels
β Server-defined parameters
β Easy balance and expansion
β Ready for PvE and PvP usage
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π RESET / GRAND RESET SYSTEM PANEL
Fully configurable Reset and Grand Reset system designed for long-term gameplay π₯
Key features:
β Reset requirement control
β Point and stat rewards
β Separate Reset and Grand Reset logic
β Suitable for low-rate and high-rate servers
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π‘οΈ GUILD UPGRADE SYSTEM
Extended guild progression system with upgradeable bonuses π€
Key features:
β Guild-level upgrades
β Configurable bonus values
β Encourages cooperative gameplay
β Strengthens guild identity
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π ITEM MARKET SYSTEM
Integrated item trading system with server-side logic π°
Key features:
β Secure item trading
β Market-based item listings
β Controlled in-game economy
β Improved player experience
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βοΈ TECHNICAL HIGHLIGHTS
β Fully DATA-driven configuration
β Modular server architecture
β Easy customization
β Stable and scalable design
β Ready for future expansion
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π§ͺ PROJECT STATUS
β Core systems implemented
β Configuration-ready
β Production server capable
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π» Project & Development:
MuServer.net
https://muserver.net