Pyke Posted February 18 Share Posted February 18 Hi guys 💚 Im love to share with you some piece of work, and what we can expect from upcoming PATCH for BETA 6. a) BETA 6 FIX 1. When you used quick add stat then put the number and press OK you get disconnect 2. Trade - Wrong position Level Character - When you place an item in the trade window and remove it, then quickly put it back by clicking fast, the item bugs out and disappears. You can’t see it or move it, but the person you are trading with can see it. 3. HelperOffline - Player stay and not attack monsters - After relog he have always teleport effect and Miss from before attacked monsters - Propably Range not good working for attack skills  4. Attack Monster - Damage font is cut first number/Miss cutted - When you attack monster the ping increase alot 50 to 90 its problem with FPS system 5. ItemRankSystem - MapManagerItemRank.txt its like not work - Special Options do nothing, not increased nothing - Jewel use/CustomJewel use remove options rank - Trade problem - Mythical and Legendary Items on the Market Legendary and mythical items lose their rarity when they are put up for sale on the market. - Rarity in chaos machine When you add an item of any rarity to the Chaos Machine, you don't see the rarity, but you also don't lose the rarity when refining; it's just a visual thing. - Zen drop Zen falls to the ground and is seen through the rarity system. It would be good if Source limited it to not obtaining any rarities. 6. Personal Store - When BK have 2 weapons in hands and u try 1 put in store, than second automatically disappears, after switch it is back and sometimes bugged, that was impossible to take back item from store, i tried select serv, close main and open again but no sense, finally i restarted completly game server and fixed. - When i put item in store i cant take it back in inventory (check if need close store) 7. Interface UI/Scenes - Downgrade need do reposition Quick Add Stats - Becasue Dragon Head Left, not see Chat - CustomLoginScene = 3 CustomcharacterScene = 3, Cant see the character, need check - Double background on RenderitemName on the ground drop (only on items, on zen is good) 8. Player, Animation, Effects - The Elf's stance is incomplete when holding a weapon. (Player.bmd problem) - Some effects look like glass or crystal, some flashes or visual effects look square like the wings, the Inner of the BK, the shine of the wings. - When I pick up the piercing armor, it disappears while I'm clicking to move it in the inventory; when I release it, it reappears. When it's put on the market, the texture isn't visible either. - Position in which they hold the weapons Some characters like the BK and the RF, tested so far, hold 1-handed weapons and fists as if they were 2-handed. 9. ItemMarket - Wrong position for jewels price b) BETA 6 SUGGESTIONS 1. Exclude specific items from the rarity system - Add a way to exclude specific items from the rarity system. 2. Invasion Button - Make it smaller, resize it to size of included font 3. Party Control - Add the party control system. Party control allows you to make all party members follow you; some even have the ability to make companions attack. 4. Button Quest Active - Rotate that button for 180 And will be included also changes to ItemRankSystem, what we are working on, to make that system perfect 💗  6 Link to comment https://muserver.net/topic/8-pre-release-update-1-beta-6-fix-suggestions/ Share on other sites More sharing options...
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